Script che non parte

Andorel
00domenica 23 marzo 2014 18:31
Sto moddando Third Age 3.1 e sto cercando di inserire una fazione orda, ma non parte, questi sono i file modificati.

Descr_sm_faction
faction orocarni, spawned_on_event
culture southern_european
religion islam
symbol models_strat/symbol_moors.CAS
rebel_symbol models_strat/symbol_rebels.CAS
primary_colour red 121, green 45, blue 80
secondary_colour red 23, green 5, blue 28
loading_logo loading_screen/symbols/symbol128_moors.tga
standard_index 16
logo_index FACTION_LOGO_MOORS
small_logo_index SMALL_FACTION_LOGO_MOORS
triumph_value 5
intro_movie faction/faction_intro_dwarves.bik
victory_movie faction/win_dwarves.bik
defeat_movie faction/minor_lose.bik
death_movie faction/minor_lose.bik
custom_battle_availability yes
horde_min_units 20
horde_max_units 40
horde_max_units_reduction_every_horde 10
horde_unit_per_settlement_population 100
horde_min_named_characters 1
horde_max_percent_army_stack 80
horde_disband_percent_on_settlement_capture 0
horde_unit Miners
can_sap yes
prefers_naval_invasions no
can_have_princess no
has_family_tree yes

campaign_script
monitor_event EventCounter EventCounterType orocarni_invasion
and EventCounter > 0


spawn_army
faction orocarni
character random_name, named character, male, leader, age 38, x 394, y 91, family
traits Factionleader 1 , GoodCommander 2 , Energetic 1 , ReligionStarter 1 , GoodAttacker 1
army
unit Noble Bodyguards exp 3 armour 0 weapon_lvl 0
end

spawn_army
faction orocarni
character random_name, named character, male, heir, age 18, x 394, y 94, family
traits LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1 , GoodAttacker 2
army
unit Noble Bodyguards exp 1 armour 0 weapon_lvl 0
end


terminate_monitor
end_monitor

descr_strat
faction orocarni, balanced smith
ai_label dwarf
dead_until_resurrected
denari 8000
denari_kings_purse 3100

file log
17:48:51.403 [game.script] [error] Script parsing error at line 63349, column 50 in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
Unrecognised character data string (male)
17:48:51.403 [game.script] [error] Script parsing error at line 63351, column 13 in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
Couldn't create a script from file mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
17:51:42.047 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.

HELP!
UnequivocalMr.Crow
00domenica 23 marzo 2014 18:37
Mi sa che dovresti inserire una lista di nomi per la tua nuova fazione all'interno del descr_names
Andorel
00domenica 23 marzo 2014 18:53
Grazie ma hho fatto anche questo!
faction: orocarni

characters
Anar
Balin
Bifur
Bofur
Bombur
Borin
Burin
Dain
Dori
Durin
Dwalin
Farin
Fili
Frar
Frerin
Fror
Fundin
Gimli
Gloin
Groin
Gror
Hannar
Kili
Lofar
Loni
Nain
Nali
Nar
Narfi
Narvi
Nori
Oin
Ori
Thorin
Thrain
Thror

women
Amma
Auda
Bestla
Beyla
Bleik
Blid
Dis
Drumba
Eir
Eistla
Feima
Fenja
Fljod
Friund
Frid
Fulla
Gefjun
Goll
Gondul
Greip
Groa
Gunnlod
Heid
Ledis
Lokk
Hjordis
Hvedna
Hyndla
Imd
Idunn
Kolga
Kumba
Rind
Rist
Ristil
Roskva
Rud
Signy
Sigrlinn
Sigyn
Sinmara
Sinrjod
Skade
Skuld
Snor
Sprakke
Sprund
Svanne
Svarre
Svava
Tir
Thora
Trud
Ulrun
Urd
Verdande
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