Undercasted
00mercoledì 2 febbraio 2011 17:37
Io ho provato modificando la sezione 3.1- Battaglie e eventi del Campaign_script. Ho tentato inizialemente ponendo l'apparizione di tutte le armate nel medesimo turno, ma non funzionava, successivamente provando a mettere gli eventi in successione:
;;;;;;;;;;;;;;;;;;;;;;;;Aragonesi assediano Napoli, 1442
monitor_event FactionTurnStart FactionIsLocal
and not FactionType byzantium
and I_TurnNumber = 2
campaign_wait 60
kill_character Don_Indico_de_Guevara de_Guevara
spawn_army
faction byzantium
character Don_Indico_de_Guevara de_Guevara, named character, age 35, x 270, y 214, family
traits GoodCommander 2 , Bloodthirsty 1 , BattleDread 1 , StrategyDread 2 , PublicFaith 1 , Loyal 2 , ContentGeneral 2
unit SE Late Bodyguard exp 6 armour 0 weapon_lvl 0
unit Broken Lances exp 6 armour 0 weapon_lvl 0
unit Broken Lances exp 6 armour 0 weapon_lvl 0
unit Jinetes exp 9 armour 0 weapon_lvl 0
unit Jinetes exp 9 armour 0 weapon_lvl 0
unit Sword and Buckler Men exp 6 armour 0 weapon_lvl 0
unit Sword and Buckler Men exp 6 armour 0 weapon_lvl 0
unit Swordsmen Militia exp 9 armour 0 weapon_lvl 0
unit Swordsmen Militia exp 9 armour 0 weapon_lvl 0
unit Tercio Pikemen exp 9 armour 0 weapon_lvl 0
unit Tercio Pikemen exp 9 armour 0 weapon_lvl 0
unit Aragonese Gunners exp 9 armour 0 weapon_lvl 0
unit Aragonese Gunners exp 9 armour 0 weapon_lvl 0
unit Almughavars exp 9 armour 0 weapon_lvl 0
unit Almughavars exp 9 armour 0 weapon_lvl 0
unit Javelinmen exp 6 armour 0 weapon_lvl 0
unit Javelinmen exp 6 armour 0 weapon_lvl 0
unit NE Grand Bombard exp 3 armour 0 weapon_lvl 0
unit NE Grand Bombard exp 3 armour 0 weapon_lvl 0
end
reveal_tile 270,214
snap_strat_camera 270,214
set_music_state tension
add_events
event historic napoli
date 0
end_add_events
campaign_wait 30
snap_strat_camera 270,214
set_music_state battle
siege_settlement Don_Indico_de_Guevara de_Guevara, Naples, maintain
terminate_monitor
end_monitor
monitor_event FactionTurnEnd FactionIsLocal
and I_TurnNumber = 3
hide_all_revealed_tiles
terminate_monitor
end_monitor
;;;;;;;;;;;;;;;;;;;;;;;;Zayyaniti in Tunisia, 1445
monitor_event FactionTurnStart FactionIsLocal
and I_TurnNumber = 4
campaign_wait 60
spawn_army
faction moors
character Galib, named character, age 55, x 5, y 52, family
traits EasternWarlord 2 , GoodCommander 2 , Bloodthirsty 2 , BattleDread 2 , StrategyDread 2 , PublicFaith 1 , Loyal 2 , ContentGeneral 2
unit ME Late Bodyguard exp 6 armour 0 weapon_lvl 0
unit Desert Cavalry exp 6 armour 0 weapon_lvl 0
unit Desert Cavalry exp 6 armour 0 weapon_lvl 0
unit Desert Cavalry exp 6 armour 0 weapon_lvl 0
unit Granadine Jinetes exp 6 armour 0 weapon_lvl 0
unit Granadine Jinetes exp 6 armour 0 weapon_lvl 0
unit Granadine Jinetes exp 6 armour 0 weapon_lvl 0
unit Berber Spearmen exp 6 armour 0 weapon_lvl 0
unit Berber Spearmen exp 6 armour 0 weapon_lvl 0
unit Berber Spearmen exp 6 armour 0 weapon_lvl 0
unit Desert Archers exp 6 armour 0 weapon_lvl 0
unit Desert Archers exp 6 armour 0 weapon_lvl 0
unit Desert Archers exp 6 armour 0 weapon_lvl 0
unit ME Bombard exp 6 armour 0 weapon_lvl 0
unit ME Bombard exp 6 armour 0 weapon_lvl 0
unit ME Bombard exp 6 armour 0 weapon_lvl 0
end
spawn_army
faction moors
character Khaled, named character, age 35, x 4, y 52, family
traits EasternWarlord 2 , GoodCommander 2 , Bloodthirsty 2 , BattleDread 2 , StrategyDread 2 , PublicFaith 1 , Loyal 2 , ContentGeneral 2
unit ME Late Bodyguard exp 6 armour 0 weapon_lvl 0
unit Desert Cavalry exp 6 armour 0 weapon_lvl 0
unit Desert Cavalry exp 6 armour 0 weapon_lvl 0
unit Desert Cavalry exp 6 armour 0 weapon_lvl 0
unit Granadine Jinetes exp 6 armour 0 weapon_lvl 0
unit Granadine Jinetes exp 6 armour 0 weapon_lvl 0
unit Granadine Jinetes exp 6 armour 0 weapon_lvl 0
unit Berber Spearmen exp 6 armour 0 weapon_lvl 0
unit Berber Spearmen exp 6 armour 0 weapon_lvl 0
unit Berber Spearmen exp 6 armour 0 weapon_lvl 0
unit Desert Archers exp 6 armour 0 weapon_lvl 0
unit Desert Archers exp 6 armour 0 weapon_lvl 0
unit Desert Archers exp 6 armour 0 weapon_lvl 0
unit ME Bombard exp 6 armour 0 weapon_lvl 0
unit ME Bombard exp 6 armour 0 weapon_lvl 0
unit ME Bombard exp 6 armour 0 weapon_lvl 0
end
reveal_tile 5,52
snap_strat_camera 5,52
set_music_state tension
add_events
event historic Zayyaniti_in_Tunisia
date 0
end_add_events
campaign_wait 30
snap_strat_camera 5,52
set_music_state battle
siege_settlement Galib, Costantina, maintain
terminate_monitor
end_monitor
monitor_event FactionTurnEnd FactionIsLocal
and I_TurnNumber = 5
hide_all_revealed_tiles
terminate_monitor
end_monitor
;;;;;;;;;;;;;;;;;;;;;;;;Ottomani in Bosnia, 1449 ecc...
Funziona fino al inverno del 1454 (turno 28) cioè:
;;;;;;;;;;;;;;;;;;;;;;battaglia di Fornovo, 1495
monitor_event FactionTurnStart FactionIsLocal
and I_TurnNumber = 27
campaign_wait 60
kill_character CharlesVIII
spawn_army
faction france
character CharlesVIII, named character, age 35, x 153, y 378, family
traits GoodCommander 2 , Bloodthirsty 2 , BattleDread 4 , StrategyDread 2 , PublicFaith 1 , Loyal 2 , ContentGeneral 3
unit NE Late Bodyguard exp 6 armour 0 weapon_lvl 0
unit Lancers exp 6 armour 0 weapon_lvl 0
unit Lancers exp 6 armour 0 weapon_lvl 0
unit Gendarmes exp 6 armour 0 weapon_lvl 0
unit Gendarmes exp 6 armour 0 weapon_lvl 0
unit French Mounted Archers exp 6 armour 0 weapon_lvl 0
unit Coustilliers exp 6 armour 0 weapon_lvl 0
unit Pikemen exp 6 armour 0 weapon_lvl 0
unit Pikemen exp 6 armour 0 weapon_lvl 0
unit Aventurier exp 6 armour 0 weapon_lvl 0
unit Dismounted French Archers exp 6 armour 0 weapon_lvl 0
unit Arquebusiers exp 6 armour 0 weapon_lvl 0
unit Arquebusiers exp 6 armour 0 weapon_lvl 0
unit NE Bombard exp 6 armour 0 weapon_lvl 0
unit NE Grand Bombard exp 6 armour 0 weapon_lvl 0
unit NE Culverin exp 6 armour 0 weapon_lvl 0
end
spawn_army
faction venice
character Raffiano, named character, age 35, x 152, y 378, family
traits GoodCommander 2 , Bloodthirsty 2 , BattleDread 4 , StrategyDread 2 , PublicFaith 1 , Loyal 2 , ContentGeneral 3
unit SE Late Bodyguard exp 6 armour 0 weapon_lvl 0
unit Broken Lances exp 6 armour 0 weapon_lvl 0
unit Galuppi exp 9 armour 0 weapon_lvl 0
unit Stradiots exp 9 armour 0 weapon_lvl 0
unit Stradiots exp 9 armour 0 weapon_lvl 0
unit Stradiots exp 9 armour 0 weapon_lvl 0
unit Stradiots exp 9 armour 0 weapon_lvl 0
unit Mounted Venetian Archers exp 6 armour 0 weapon_lvl 0
unit Mounted Venetian Archers exp 6 armour 0 weapon_lvl 0
unit Picchieri Romagnoli exp 9 armour 0 weapon_lvl 0
unit Picchieri Romagnoli exp 9 armour 0 weapon_lvl 0
unit Rotulari exp 6 armour 0 weapon_lvl 0
unit Rotulari exp 6 armour 0 weapon_lvl 0
unit Arsenalotti exp 9 armour 0 weapon_lvl 0
unit Venetian Archers exp 6 armour 0 weapon_lvl 0
unit Venetian Archers exp 6 armour 0 weapon_lvl 0
unit Venetian Archers exp 6 armour 0 weapon_lvl 0
unit Venetian Archers exp 6 armour 0 weapon_lvl 0
unit Arquebusiers exp 3 armour 0 weapon_lvl 0
unit NE Bombard exp 3 armour 0 weapon_lvl 0
end
reveal_tile 152,378
snap_strat_camera 152,378
set_music_state tension
add_events
event historic Fornovo
date 0
end_add_events
campaign_wait 30
snap_strat_camera 152,378
engage_armies CharlesVIII, Raffiano
engage_armies Raffiano, CharlesVIII
set_music_state battle
terminate_monitor
end_monitor
monitor_event FactionTurnStart FactionIsLocal
and I_TurnNumber = 28
hide_all_revealed_tiles
console_command surrender_regions france
add_events
event historic Ritirata_Francesi
date 0
end_add_events
terminate_monitor
end_monitor
;;;;;;;;;;;;;;;;;;;;;;;;rogo savonarola, 1498
monitor_event FactionTurnStart FactionIsLocal
and I_TurnNumber = 29
kill_character Girolamo Savonarola
add_events
event historic savonarola
date 0
end_add_events
terminate_monitor
end_monitor
Vorrei chiederti se hai qualche suggerimento? Inoltre creando una campagna personalizzata e volendo disabilitare le orde per sbloccare tutte le fazioni dall'inizio come potrei fare?